Gamelife

Gamelife

A Memoir

Book - 2015
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You have been awakened.

Floppy disk inserted, computer turned on, a whirring, and then this sentence, followed by a blinking cursor. So begins Suspended , the first computer game to obsess seven-year-old Michael, to worm into his head and change his sense of reality. Thirty years later he will write: "Computer games have taught me the things you can't learn from people."

Gamelife is the memoir of a childhood transformed by technology. Afternoons spent gazing at pixelated maps and mazes train Michael's eyes for the uncanny side of 1980s suburban Illinois. A game about pirates yields clues to the drama of cafeteria politics and locker-room hazing. And in the year of his parents' divorce, a spaceflight simulator opens a hole in reality.

In telling the story of his youth through seven computer games, Michael W. Clune captures the part of childhood we live alone.

Publisher: New York : Farrar, Straus and Giroux, 2015
Edition: First edition
ISBN: 9780865478282
0865478287
Branch Call Number: 794.8 C628C 2015
Characteristics: 211 pages ; 22 cm
Alternative Title: Game life

Opinion

From Library Staff

Transformed by seven computer games of his suburban Midwest childhood, the author eloquently captures the internal processes of our youth while exploring the role of gaming in constructing our senses of reality.


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